In the ‘Color mapping' rollout of the render setup make sure the linear workflow is set up with the mode set to ‘None (don't apply anything)'. If you're going to work with render elements in high dynamic range then you need to make sure that your gamma is set to 2.2 in the 3ds Max preference settings. The simple drop-down keeps everything neat and tidy Gamma and color mapping Render elements can be viewed through the V-Ray frame buffer. They will be eternally grateful if you're able to give them as much information as you can. These elements are particularly useful if you work in a multi-disciplinarian studio where you are required to pass your images onto a re-toucher. They give you a whole host of abilities including specific selections, adjusting specular reflections and even fully re-creating your RGB beauty from a selection of render elements. Render elements are absolutely essential if you want maximum control to retouch your images in post. We'll explore in this article how to adopt this workflow and carry out your post production in After Effects. V-Ray offers support for Deep Images and the OpenEXR 2.2 format and DWA compression. When saving out your renders it is most beneficial to adopt a high dynamic range format which avoids flattening the image into a compressed range of color values. Render elements have been around in V-Ray for ages but they continue to improve their functionality. Working with render elements is absolutely essential if you want to adjust your render in post, and add in amazing effects such as exposure adjustments and lens effects. Paul Hatton takes a look at V-Ray's render elements and how to composite them into After Effects.
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